Checks that restarting an OSR-optimized frame works. Paused at (after evaluation): function foo() { #debugger; } Pause stack: foo:2 (canBeRestarted = true) osr_caller:9 (canBeRestarted = true) Restarting osr_caller frame... Restarting function "osr_caller" ... Paused at (after restart): function osr_caller() { for (let i = #0; i < 1000; i++) { if (i == 10) %OptimizeOsr(); Resuming...