/* This test checks that we get sharp clip boundaries
 * for 2d transforms. Compare with clip-coordinates-3d.node,
 * which uses a general transform and gets offscreen
 * rendering with GL_LINEAR.
 */
transform {
  transform: scale(2);
  child: container {
    color {
      bounds: 0 0 50 50;
      color: transparent;
    }

    clip {
      clip: 10 10 30 30;
      child: color {
        bounds: 0 0 50 50;
        color: red;
      }
    }
  }
}
