57 instructions

store_src_rg                   coords = src.rg
init_lane_masks                CondMask = LoopMask = RetMask = true
copy_constant                  ok = 0xFFFFFFFF
copy_uniform                   $0 = colorGreen(1)
cmpne_imm_float                $0 = notEqual($0, 0)
copy_slot_unmasked             TRUE = $0
copy_2_slots_unmasked          $0..1 = ok, TRUE
bitwise_and_imm_int            $1 &= 0x00000001
cmpeq_imm_int                  $1 = equal($1, 0x00000001)
bitwise_and_int                $0 &= $1
copy_slot_unmasked             ok = $0
copy_slot_unmasked             $1 = TRUE
bitwise_and_imm_int            $1 &= 0x3F800000
cmpeq_imm_float                $1 = equal($1, 0x3F800000 (1.0))
bitwise_and_int                $0 &= $1
copy_slot_unmasked             ok = $0
copy_slot_unmasked             $1 = TRUE
bitwise_and_int                $0 &= $1
copy_slot_unmasked             ok = $0
copy_slot_unmasked             $1 = TRUE
bitwise_and_imm_int            $1 &= 0x00000001
cmpeq_imm_int                  $1 = equal($1, 0x00000001)
bitwise_and_int                $0 &= $1
copy_slot_unmasked             ok = $0
copy_slot_unmasked             $1 = TRUE
bitwise_and_imm_int            $1 &= 0x3F800000
cmpeq_imm_float                $1 = equal($1, 0x3F800000 (1.0))
bitwise_and_int                $0 &= $1
copy_slot_unmasked             ok = $0
splat_2_constants              $1..2 = 0xFFFFFFFF
copy_slot_unmasked             $3 = TRUE
copy_slot_unmasked             $4 = $3
cmpeq_2_ints                   $1..2 = equal($1..2, $3..4)
bitwise_and_int                $1 &= $2
bitwise_and_int                $0 &= $1
copy_slot_unmasked             ok = $0
splat_2_constants              $1..2 = 0x00000001 (1.401298e-45)
copy_slot_unmasked             $3 = TRUE
bitwise_and_imm_int            $3 &= 0x00000001
copy_slot_unmasked             $4 = $3
cmpeq_2_ints                   $1..2 = equal($1..2, $3..4)
bitwise_and_int                $1 &= $2
bitwise_and_int                $0 &= $1
copy_slot_unmasked             ok = $0
splat_2_constants              $1..2 = 0x3F800000 (1.0)
copy_slot_unmasked             $3 = TRUE
bitwise_and_imm_int            $3 &= 0x3F800000
copy_slot_unmasked             $4 = $3
cmpeq_2_floats                 $1..2 = equal($1..2, $3..4)
bitwise_and_int                $1 &= $2
bitwise_and_int                $0 &= $1
copy_slot_unmasked             ok = $0
swizzle_4                      $0..3 = ($0..3).xxxx
copy_4_uniforms                $4..7 = colorRed
copy_4_uniforms                $8..11 = colorGreen
mix_4_ints                     $0..3 = mix($4..7, $8..11, $0..3)
load_src                       src.rgba = $0..3
