diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); enable f16; struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { I: vec4, N: vec4, colorGreen: vec4, colorRed: vec4, }; @group(0) @binding(0) var _globalUniforms : _GlobalUniforms; fn _skslMain(xy: vec2) -> vec4 { { let _skTemp0 = 65504.0h; let _skTemp1 = (_skTemp0 * 222.0h) * 2.0h; let _skTemp2 = -65504.0h; var expectedX: f16 = (_skTemp1 - 2 * _skTemp2 * _skTemp1 * _skTemp2); expectedX = -49.0h; const expectedXY: vec2 = vec2(-169.0h, 202.0h); const expectedXYZ: vec3 = vec3(-379.0h, 454.0h, -529.0h); const expectedXYZW: vec4 = vec4(-699.0h, 838.0h, -977.0h, 1116.0h); let _skTemp3 = _globalUniforms.I.x; let _skTemp4 = _globalUniforms.N.x; return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4(((((((((_skTemp3 - 2 * _skTemp4 * _skTemp3 * _skTemp4) == expectedX) && all(reflect(_globalUniforms.I.xy, _globalUniforms.N.xy) == expectedXY)) && all(reflect(_globalUniforms.I.xyz, _globalUniforms.N.xyz) == expectedXYZ)) && all(reflect(_globalUniforms.I, _globalUniforms.N) == expectedXYZW)) && (-49.0h == expectedX)) && all(vec2(-169.0h, 202.0h) == expectedXY)) && all(vec3(-379.0h, 454.0h, -529.0h) == expectedXYZ)) && all(vec4(-699.0h, 838.0h, -977.0h, 1116.0h) == expectedXYZW))); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; }