// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// This file is auto-generated from build_workaround_header.py
// DO NOT EDIT!

#ifndef GPU_DRIVER_BUG_WORKAROUNDS
#define GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP)               \
  GPU_OP(ADD_AND_TRUE_TO_LOOP_CONDITION,                 \
         add_and_true_to_loop_condition)                 \
  GPU_OP(DISABLE_BLEND_EQUATION_ADVANCED,                \
         disable_blend_equation_advanced)                \
  GPU_OP(DISABLE_DISCARD_FRAMEBUFFER,                    \
         disable_discard_framebuffer)                    \
  GPU_OP(DISABLE_DUAL_SOURCE_BLENDING_SUPPORT,           \
         disable_dual_source_blending_support)           \
  GPU_OP(DISABLE_TEXTURE_STORAGE,                        \
         disable_texture_storage)                        \
  GPU_OP(DISALLOW_LARGE_INSTANCED_DRAW,                  \
         disallow_large_instanced_draw)                  \
  GPU_OP(EMULATE_ABS_INT_FUNCTION,                       \
         emulate_abs_int_function)                       \
  GPU_OP(ENSURE_PREVIOUS_FRAMEBUFFER_NOT_DELETED,        \
         ensure_previous_framebuffer_not_deleted)        \
  GPU_OP(FLUSH_ON_FRAMEBUFFER_CHANGE,                    \
         flush_on_framebuffer_change)                    \
  GPU_OP(FLUSH_QUERIES_BEFORE_DELETING_OR_UNBINDING_FBO, \
         flush_queries_before_deleting_or_unbinding_fbo) \
  GPU_OP(FORCE_UPDATE_SCISSOR_STATE_WHEN_BINDING_FBO0,   \
         force_update_scissor_state_when_binding_fbo0)   \
  GPU_OP(GL_CLEAR_BROKEN,                                \
         gl_clear_broken)                                \
  GPU_OP(MAX_FRAGMENT_UNIFORM_VECTORS_32,                \
         max_fragment_uniform_vectors_32)                \
  GPU_OP(MAX_MSAA_SAMPLE_COUNT_4,                        \
         max_msaa_sample_count_4)                        \
  GPU_OP(PACK_PARAMETERS_WORKAROUND_WITH_PACK_BUFFER,    \
         pack_parameters_workaround_with_pack_buffer)    \
  GPU_OP(REMOVE_POW_WITH_CONSTANT_EXPONENT,              \
         remove_pow_with_constant_exponent)              \
  GPU_OP(REWRITE_DO_WHILE_LOOPS,                         \
         rewrite_do_while_loops)                         \
  GPU_OP(UNBIND_ATTACHMENTS_ON_BOUND_RENDER_FBO_DELETE,  \
         unbind_attachments_on_bound_render_fbo_delete)  \
  GPU_OP(UNFOLD_SHORT_CIRCUIT_AS_TERNARY_OPERATION,      \
         unfold_short_circuit_as_ternary_operation)      \

#endif  // GPU_DRIVER_BUG_WORKAROUNDS
