# This file is a manually maintained list of slow tests. It has the same format as # `expectations.txt`, but the only result tag that should be used is [ Slow ] # BEGIN TAG HEADER (autogenerated, see validate_tag_consistency.py) # OS # tags: [ android android-lollipop android-marshmallow android-nougat # android-oreo android-pie android-r android-s android-t # chromeos # fuchsia # linux ubuntu # mac highsierra mojave catalina bigsur monterey ventura # win win8 win10 ] # Devices # tags: [ android-nexus-5x android-pixel-2 android-pixel-4 # android-pixel-6 android-shield-android-tv android-sm-a135m # android-sm-a235m # chromeos-board-amd64-generic chromeos-board-kevin chromeos-board-eve # chromeos-board-jacuzzi chromeos-board-octopus # fuchsia-board-astro fuchsia-board-sherlock fuchsia-board-qemu-x64 ] # Platform # tags: [ desktop # mobile ] # Browser # tags: [ android-chromium android-webview-instrumentation # debug debug-x64 # release release-x64 # fuchsia-chrome web-engine-shell # lacros-chrome cros-chrome ] # GPU # tags: [ amd amd-0x6613 amd-0x679e amd-0x67ef amd-0x6821 amd-0x7340 # apple apple-apple-m1 apple-apple-m2 # apple-angle-metal-renderer:-apple-m1 # apple-angle-metal-renderer:-apple-m2 # arm # google google-0xffff google-0xc0de # intel intel-gen-9 intel-gen-12 intel-0xa2e intel-0xd26 intel-0xa011 # intel-0x3e92 intel-0x3e9b intel-0x5912 intel-0x9bc5 # nvidia nvidia-0xfe9 nvidia-0x1cb3 nvidia-0x2184 # qualcomm ] # Architecture # tags: [ mac-arm64 mac-x86_64 ] # Decoder # tags: [ passthrough no-passthrough ] # Browser Target CPU # tags: [ target-cpu-64 target-cpu-32 target-cpu-31 ] # ANGLE Backend # tags: [ angle-disabled # angle-d3d9 angle-d3d11 # angle-metal # angle-opengl angle-opengles # angle-swiftshader # angle-vulkan ] # Skia Renderer # tags: [ renderer-skia-dawn # renderer-skia-gl # renderer-skia-vulkan # renderer-software ] # Driver # tags: [ mesa_lt_19.1 # mesa_ge_21.0 ] # ASan # tags: [ asan no-asan ] # Display Server # tags: [ display-server-wayland display-server-x ] # WebGPU Backend Validation # tags: [ dawn-backend-validation dawn-no-backend-validation ] # WebGPU Adapter # tags: [ webgpu-adapter-default webgpu-adapter-swiftshader ] # WebGPU Compat Mode # tags: [ webgpu-compat webgpu-not-compat ] # Clang coverage # tags: [ clang-coverage no-clang-coverage ] # Skia Graphite # tags: [ graphite-enabled graphite-disabled ] # results: [ Failure RetryOnFailure Skip Slow ] # END TAG HEADER # Error scope tests are slow across multiple platforms crbug.com/40887053 [ intel-gen-9 win10 ] webgpu:api,validation,error_scope:current_scope:errorFilter="out-of-memory";stackDepth=100000 [ Slow ] crbug.com/40887053 [ intel-gen-9 win10 ] webgpu:api,validation,error_scope:current_scope:errorFilter="validation";stackDepth=100000 [ Slow ] crbug.com/42240904 [ android ] webgpu:api,validation,error_scope:current_scope:errorFilter="out-of-memory";stackDepth=100000 [ Slow ] crbug.com/42240904 [ android ] webgpu:api,validation,error_scope:current_scope:errorFilter="validation";stackDepth=100000 [ Slow ] # These tests are slow enough that they fail often on a lot of configurations, # especially code-coverage builders. crbug.com/42240733 webgpu:shader,execution,expression,binary,* [ Slow ] # Frequently times out on Android Arm (Pixel 6), but the backend validation variants, with longer timeouts don't. [ android-t arm dawn-no-backend-validation ] webgpu:api,validation,capability_checks,limits,maxComputeWorkgroupStorageSize:* [ Slow ] # May take a while to run on Android Arm (Pixel 6), even with recent shader caching improvements. crbug.com/40643133 [ android arm ] webgpu:shader,execution,zero_init:compute,zero_init:addressSpace="workgroup";* [ Slow ] # Some atan2 tests are slow but passing on Pixel 4 [ android-r ] webgpu:shader,validation,expression,call,builtin,atan2:values:* [ Slow ] # Frequently times out on Dawn Win10 x64 ASAN Release (Intel) crbug.com/42241379 [ win intel angle-d3d11 asan ] webgpu:shader,validation,expression,call,builtin,length:vec4:stage="override";type="vec4%3Cf16%3E" [ Slow ] crbug.com/42241379 [ win intel angle-d3d11 asan ] webgpu:shader,validation,expression,call,builtin,length:vec4:stage="override";type="vec4%3Cf32%3E" [ Slow ] # FXC times out on the large shader produced by this test crbug.com/402178306 [ webgpu-dxc-disabled win ] webgpu:shader,execution,limits:struct_members: [ Slow ] # Timeouts when running with code coverage crbug.com/481017411 [ clang-coverage linux nvidia ] webgpu:api,operation,render_pipeline,sample_mask:fragment_output_mask:interpolated=false;sampleCount=4;rasterizationMask=1 [ Slow ] crbug.com/481017411 [ clang-coverage linux nvidia ] webgpu:api,operation,render_pipeline,sample_mask:fragment_output_mask:interpolated=true;sampleCount=1;rasterizationMask=1 [ Slow ] crbug.com/481017411 [ clang-coverage linux nvidia ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="Sample";format="rgba16sint" [ Slow ] crbug.com/481017411 [ clang-coverage linux nvidia ] webgpu:api,operation,resource_init,texture_zero:uninitialized_texture_is_zero:dimension="2d";readMethod="StencilTest";format="stencil8" [ Slow ] crbug.com/481017411 [ clang-coverage linux nvidia ] webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="sint32x4" [ Slow ] crbug.com/481017411 [ clang-coverage linux nvidia ] webgpu:api,validation,render_pipeline,vertex_state:vertex_attribute_contained_in_stride:format="uint32x2" [ Slow ] crbug.com/481017411 [ clang-coverage linux nvidia ] webgpu:shader,execution,expression,unary,af_arithmetic:negation:inputSource="const";vectorize="undef" [ Slow ] crbug.com/481017411 [ clang-coverage linux nvidia ] webgpu:shader,validation,expression,call,builtin,fma:values:stage="override";type="vec4%3Cf32%3E" [ Slow ] crbug.com/481017411 [ clang-coverage linux nvidia ] webgpu:shader,validation,expression,call,builtin,length:vec4:stage="override";type="vec4%3Cf32%3E" [ Slow ] crbug.com/481017411 [ clang-coverage linux nvidia ] webgpu:shader,execution,expression,call,builtin,subgroupAll:compute,split:predicate="lower_half" [ Slow ] crbug.com/481017411 [ clang-coverage linux nvidia ] webgpu:shader,execution,expression,call,builtin,subgroupAny:compute,split:predicate="every_even" [ Slow ]