#include <metal_stdlib>
using namespace metal;

struct Scalars {
  /* 0x0000 */ float4 f0;
  /* 0x0010 */ int4 i1;
  /* 0x0020 */ int4 i2;
  /* 0x0030 */ int4 i3;
};

template<typename T, size_t N>
struct tint_array {
  const constant T& operator[](size_t i) const constant { return elements[i]; }
  device T& operator[](size_t i) device { return elements[i]; }
  const device T& operator[](size_t i) const device { return elements[i]; }
  thread T& operator[](size_t i) thread { return elements[i]; }
  const thread T& operator[](size_t i) const thread { return elements[i]; }
  threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
  const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
  T elements[N];
};

struct tint_module_vars_struct {
  const constant Scalars* U;
  texture2d<uint, access::write> dst_image2d;
  texture2d<float, access::sample> src_image2d;
  threadgroup tint_array<tint_array<uint4, 32>, 8>* outputs;
};

struct tint_symbol_1 {
  tint_array<tint_array<uint4, 32>, 8> tint_symbol;
};

uint4 tint_v4f32_to_v4u32(float4 value) {
  return uint4(clamp(value, float4(0.0f), float4(4294967040.0f)));
}

void main_inner(uint3 lid, uint tint_local_index, tint_module_vars_struct tint_module_vars) {
  if ((tint_local_index < 256u)) {
    (*tint_module_vars.outputs)[(tint_local_index / 32u)][(tint_local_index % 32u)] = uint4(0u);
  }
  (threadgroup_barrier(mem_flags::mem_threadgroup));
  int const init = int(lid.z);
  {
    int S = init;
    while(true) {
      if ((S < (*tint_module_vars.U).i3.x)) {
      } else {
        break;
      }
      {
        S = as_type<int>((as_type<uint>(S) + as_type<uint>(8)));
      }
    }
  }
  {
    int s_group = 0;
    while(true) {
      if ((s_group < (*tint_module_vars.U).i3.z)) {
      } else {
        break;
      }
      (*tint_module_vars.outputs)[lid.z][lid.x] = tint_v4f32_to_v4u32(tint_module_vars.src_image2d.read(uint2(uint((*tint_module_vars.U).i3.x)), 0));
      (threadgroup_barrier(mem_flags::mem_threadgroup));
      uint4 result = (*tint_module_vars.outputs)[lid.z][lid.x];
      uint2 const v = uint2(uint((*tint_module_vars.U).i3.x));
      (tint_module_vars.dst_image2d.write(result, v));
      {
        s_group = as_type<int>((as_type<uint>(s_group) + as_type<uint>(8)));
      }
    }
  }
}

[[max_total_threads_per_threadgroup(256)]]
kernel void v_1(uint3 lid [[thread_position_in_threadgroup]], uint tint_local_index [[thread_index_in_threadgroup]], const constant Scalars* U [[buffer(0)]], texture2d<uint, access::write> dst_image2d [[texture(0)]], texture2d<float, access::sample> src_image2d [[texture(1)]], threadgroup tint_symbol_1* v_2 [[threadgroup(0)]]) {
  tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.U=U, .dst_image2d=dst_image2d, .src_image2d=src_image2d, .outputs=(&(*v_2).tint_symbol)};
  (main_inner(lid, tint_local_index, tint_module_vars));
}
