#include <metal_stdlib>
using namespace metal;

float f(int i) {
  float3 v = float3(1.0f, 2.0f, 3.0f);
  return v[min(uint(i), 2u)];
}

[[max_total_threads_per_threadgroup(1)]]
kernel void v_1() {
  (f(1));
}
