; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 1
; Bound: 23
; Schema: 0
               OpCapability Shader
               OpMemoryModel Logical GLSL450
               OpEntryPoint Fragment %fragment_main "fragment_main"
               OpExecutionMode %fragment_main OriginUpperLeft
               OpName %tex "tex"
               OpName %fragment_main "fragment_main"
               OpName %value "value"
               OpDecorate %tex DescriptorSet 0
               OpDecorate %tex Binding 0
               OpDecorate %tex NonReadable
               OpDecorate %tex RelaxedPrecision
      %float = OpTypeFloat 32
          %3 = OpTypeImage %float 2D 0 0 0 2 Rgba8
%_ptr_UniformConstant_3 = OpTypePointer UniformConstant %3
        %tex = OpVariable %_ptr_UniformConstant_3 UniformConstant
       %void = OpTypeVoid
          %7 = OpTypeFunction %void
    %v4float = OpTypeVector %float 4
    %float_1 = OpConstant %float 1
    %float_2 = OpConstant %float 2
    %float_3 = OpConstant %float 3
    %float_4 = OpConstant %float 4
      %value = OpConstantComposite %v4float %float_1 %float_2 %float_3 %float_4
        %int = OpTypeInt 32 1
      %v2int = OpTypeVector %int 2
      %int_9 = OpConstant %int 9
      %int_8 = OpConstant %int 8
         %18 = OpConstantComposite %v2int %int_9 %int_8
%fragment_main = OpFunction %void None %7
          %8 = OpLabel
         %15 = OpLoad %3 %tex None
         %16 = OpVectorShuffle %v4float %value %value 2 1 0 3
               OpImageWrite %15 %18 %16 None
               OpReturn
               OpFunctionEnd
