//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;

struct tint_TransferFunctionParams {
  /* 0x0000 */ uint mode;
  /* 0x0004 */ float A;
  /* 0x0008 */ float B;
  /* 0x000c */ float C;
  /* 0x0010 */ float D;
  /* 0x0014 */ float E;
  /* 0x0018 */ float F;
  /* 0x001c */ float G;
};

struct tint_ExternalTextureParams {
  uint numPlanes;
  uint doYuvToRgbConversionOnly;
  float3x4 yuvToRgbConversionMatrix;
  tint_TransferFunctionParams srcTransferFunction;
  tint_TransferFunctionParams dstTransferFunction;
  float3x3 gamutConversionMatrix;
  float3x2 sampleTransform;
  float3x2 loadTransform;
  float2 samplePlane0RectMin;
  float2 samplePlane0RectMax;
  float2 samplePlane1RectMin;
  float2 samplePlane1RectMax;
  uint2 apparentSize;
  float2 plane1CoordFactor;
  float4 ootfParam;
};

template<typename T, size_t N>
struct tint_array {
  const constant T& operator[](size_t i) const constant { return elements[i]; }
  device T& operator[](size_t i) device { return elements[i]; }
  const device T& operator[](size_t i) const device { return elements[i]; }
  thread T& operator[](size_t i) thread { return elements[i]; }
  const thread T& operator[](size_t i) const thread { return elements[i]; }
  threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
  const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
  T elements[N];
};

struct tint_packed_vec3_f32_array_element {
  /* 0x0000 */ packed_float3 packed;
  /* 0x000c */ tint_array<int8_t, 4> tint_pad_1;
};

struct tint_ExternalTextureParams_packed_vec3 {
  /* 0x0000 */ uint numPlanes;
  /* 0x0004 */ uint doYuvToRgbConversionOnly;
  /* 0x0008 */ tint_array<int8_t, 8> tint_pad;
  /* 0x0010 */ float3x4 yuvToRgbConversionMatrix;
  /* 0x0040 */ tint_TransferFunctionParams srcTransferFunction;
  /* 0x0060 */ tint_TransferFunctionParams dstTransferFunction;
  /* 0x0080 */ tint_array<tint_packed_vec3_f32_array_element, 3> gamutConversionMatrix;
  /* 0x00b0 */ float3x2 sampleTransform;
  /* 0x00c8 */ float3x2 loadTransform;
  /* 0x00e0 */ float2 samplePlane0RectMin;
  /* 0x00e8 */ float2 samplePlane0RectMax;
  /* 0x00f0 */ float2 samplePlane1RectMin;
  /* 0x00f8 */ float2 samplePlane1RectMax;
  /* 0x0100 */ uint2 apparentSize;
  /* 0x0108 */ float2 plane1CoordFactor;
  /* 0x0110 */ float4 ootfParam;
};

struct tint_module_vars_struct {
  device float4* prevent_dce;
  const constant tint_ExternalTextureParams_packed_vec3* arg_0_params;
  texture2d<float, access::sample> arg_0_plane0;
  texture2d<float, access::sample> arg_0_plane1;
};

float3 tint_ApplyGammaTransferFunction(float3 v, tint_TransferFunctionParams params) {
  float3 const v_1 = float3(params.G);
  float3 const v_2 = abs(v);
  float3 const v_3 = sign(v);
  return select((v_3 * (powr(((params.A * v_2) + params.B), v_1) + params.E)), (v_3 * ((params.C * v_2) + params.F)), (v_2 < float3(params.D)));
}

float tint_ApplyHLGSingleChannel(float v, tint_TransferFunctionParams params) {
  if ((v <= params.D)) {
    return ((v * v) / params.E);
  } else {
    return ((params.B + exp(((v - params.C) / params.A))) / params.F);
  }
  /* unreachable */
  return 0.0f;
}

float3 tint_ApplyHLGTransferFunction(float3 v, tint_TransferFunctionParams params) {
  float const v_4 = tint_ApplyHLGSingleChannel(v.x, params);
  float const v_5 = tint_ApplyHLGSingleChannel(v.y, params);
  return float3(v_4, v_5, tint_ApplyHLGSingleChannel(v.z, params));
}

float3 tint_ApplyPQTransferFunction(float3 v, tint_TransferFunctionParams params) {
  float3 const v_6 = float3(params.C);
  float3 const v_7 = float3(params.D);
  float3 const v_8 = float3(params.E);
  float3 const v_9 = float3(params.A);
  float3 const v_10 = powr(clamp(v, float3(0.0f), float3(1.0f)), (float3(1.0f) / float3(params.B)));
  return powr((max((v_10 - v_6), float3(0.0f)) / (v_7 - (v_8 * v_10))), (float3(1.0f) / v_9));
}

float3 tint_ApplySrcTransferFunction(float3 v, tint_TransferFunctionParams params) {
  if ((params.mode == 0u)) {
    return tint_ApplyGammaTransferFunction(v, params);
  } else {
    if ((params.mode == 1u)) {
      return tint_ApplyHLGTransferFunction(v, params);
    } else {
      return tint_ApplyPQTransferFunction(v, params);
    }
    /* unreachable */
    return 0.0f;
  }
  /* unreachable */
  return 0.0f;
}

float4 tint_TextureLoadMultiplanarExternal(texture2d<float, access::sample> plane_0, texture2d<float, access::sample> plane_1, tint_ExternalTextureParams params, uint2 coords) {
  float2 const v_11 = rint((params.loadTransform * float3(float2(min(coords, params.apparentSize)), 1.0f)));
  uint2 const v_12 = uint2(v_11);
  float3 v_13 = 0.0f;
  float v_14 = 0.0f;
  if ((params.numPlanes == 1u)) {
    float4 const v_15 = plane_0.read(v_12, 0u);
    v_13 = v_15.xyz;
    v_14 = v_15.w;
  } else {
    float const v_16 = plane_0.read(v_12, 0u).x;
    v_13 = (float4(v_16, plane_1.read(uint2((v_11 * params.plane1CoordFactor)), 0u).xy, 1.0f) * params.yuvToRgbConversionMatrix);
    v_14 = 1.0f;
  }
  float3 const v_17 = v_13;
  float3 v_18 = 0.0f;
  if ((params.doYuvToRgbConversionOnly == 0u)) {
    float3 const v_19 = tint_ApplySrcTransferFunction(v_17, params.srcTransferFunction);
    float3 v_20 = 0.0f;
    if ((params.ootfParam.w != 0.0f)) {
      float const v_21 = dot(params.ootfParam.xyz, v_19);
      v_20 = (v_19 * (sign(v_21) * powr(abs(v_21), params.ootfParam.w)));
    } else {
      v_20 = v_19;
    }
    v_18 = tint_ApplyGammaTransferFunction((params.gamutConversionMatrix * v_20), params.dstTransferFunction);
  } else {
    v_18 = v_17;
  }
  return float4(v_18, v_14);
}

tint_ExternalTextureParams tint_load_struct_packed_vec3(const constant tint_ExternalTextureParams_packed_vec3* const from) {
  uint const v_22 = (*from).numPlanes;
  uint const v_23 = (*from).doYuvToRgbConversionOnly;
  float3x4 const v_24 = (*from).yuvToRgbConversionMatrix;
  tint_TransferFunctionParams const v_25 = (*from).srcTransferFunction;
  tint_TransferFunctionParams const v_26 = (*from).dstTransferFunction;
  tint_array<tint_packed_vec3_f32_array_element, 3> const v_27 = (*from).gamutConversionMatrix;
  float3x3 const v_28 = float3x3(float3(v_27[0u].packed), float3(v_27[1u].packed), float3(v_27[2u].packed));
  return tint_ExternalTextureParams{.numPlanes=v_22, .doYuvToRgbConversionOnly=v_23, .yuvToRgbConversionMatrix=v_24, .srcTransferFunction=v_25, .dstTransferFunction=v_26, .gamutConversionMatrix=v_28, .sampleTransform=(*from).sampleTransform, .loadTransform=(*from).loadTransform, .samplePlane0RectMin=(*from).samplePlane0RectMin, .samplePlane0RectMax=(*from).samplePlane0RectMax, .samplePlane1RectMin=(*from).samplePlane1RectMin, .samplePlane1RectMax=(*from).samplePlane1RectMax, .apparentSize=(*from).apparentSize, .plane1CoordFactor=(*from).plane1CoordFactor, .ootfParam=(*from).ootfParam};
}

float4 textureLoad_8acf41(tint_module_vars_struct tint_module_vars) {
  int2 arg_1 = int2(1);
  tint_ExternalTextureParams const v_29 = tint_load_struct_packed_vec3(tint_module_vars.arg_0_params);
  float4 res = tint_TextureLoadMultiplanarExternal(tint_module_vars.arg_0_plane0, tint_module_vars.arg_0_plane1, v_29, min(uint2(arg_1), ((v_29.apparentSize + uint2(1u)) - uint2(1u))));
  return res;
}

fragment void fragment_main(device float4* prevent_dce [[buffer(0)]], const constant tint_ExternalTextureParams_packed_vec3* arg_0_params [[buffer(1)]], texture2d<float, access::sample> arg_0_plane0 [[texture(0)]], texture2d<float, access::sample> arg_0_plane1 [[texture(1)]]) {
  tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0_params=arg_0_params, .arg_0_plane0=arg_0_plane0, .arg_0_plane1=arg_0_plane1};
  (*tint_module_vars.prevent_dce) = textureLoad_8acf41(tint_module_vars);
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;

struct tint_TransferFunctionParams {
  /* 0x0000 */ uint mode;
  /* 0x0004 */ float A;
  /* 0x0008 */ float B;
  /* 0x000c */ float C;
  /* 0x0010 */ float D;
  /* 0x0014 */ float E;
  /* 0x0018 */ float F;
  /* 0x001c */ float G;
};

struct tint_ExternalTextureParams {
  uint numPlanes;
  uint doYuvToRgbConversionOnly;
  float3x4 yuvToRgbConversionMatrix;
  tint_TransferFunctionParams srcTransferFunction;
  tint_TransferFunctionParams dstTransferFunction;
  float3x3 gamutConversionMatrix;
  float3x2 sampleTransform;
  float3x2 loadTransform;
  float2 samplePlane0RectMin;
  float2 samplePlane0RectMax;
  float2 samplePlane1RectMin;
  float2 samplePlane1RectMax;
  uint2 apparentSize;
  float2 plane1CoordFactor;
  float4 ootfParam;
};

template<typename T, size_t N>
struct tint_array {
  const constant T& operator[](size_t i) const constant { return elements[i]; }
  device T& operator[](size_t i) device { return elements[i]; }
  const device T& operator[](size_t i) const device { return elements[i]; }
  thread T& operator[](size_t i) thread { return elements[i]; }
  const thread T& operator[](size_t i) const thread { return elements[i]; }
  threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
  const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
  T elements[N];
};

struct tint_packed_vec3_f32_array_element {
  /* 0x0000 */ packed_float3 packed;
  /* 0x000c */ tint_array<int8_t, 4> tint_pad_1;
};

struct tint_ExternalTextureParams_packed_vec3 {
  /* 0x0000 */ uint numPlanes;
  /* 0x0004 */ uint doYuvToRgbConversionOnly;
  /* 0x0008 */ tint_array<int8_t, 8> tint_pad;
  /* 0x0010 */ float3x4 yuvToRgbConversionMatrix;
  /* 0x0040 */ tint_TransferFunctionParams srcTransferFunction;
  /* 0x0060 */ tint_TransferFunctionParams dstTransferFunction;
  /* 0x0080 */ tint_array<tint_packed_vec3_f32_array_element, 3> gamutConversionMatrix;
  /* 0x00b0 */ float3x2 sampleTransform;
  /* 0x00c8 */ float3x2 loadTransform;
  /* 0x00e0 */ float2 samplePlane0RectMin;
  /* 0x00e8 */ float2 samplePlane0RectMax;
  /* 0x00f0 */ float2 samplePlane1RectMin;
  /* 0x00f8 */ float2 samplePlane1RectMax;
  /* 0x0100 */ uint2 apparentSize;
  /* 0x0108 */ float2 plane1CoordFactor;
  /* 0x0110 */ float4 ootfParam;
};

struct tint_module_vars_struct {
  device float4* prevent_dce;
  const constant tint_ExternalTextureParams_packed_vec3* arg_0_params;
  texture2d<float, access::sample> arg_0_plane0;
  texture2d<float, access::sample> arg_0_plane1;
};

float3 tint_ApplyGammaTransferFunction(float3 v, tint_TransferFunctionParams params) {
  float3 const v_1 = float3(params.G);
  float3 const v_2 = abs(v);
  float3 const v_3 = sign(v);
  return select((v_3 * (powr(((params.A * v_2) + params.B), v_1) + params.E)), (v_3 * ((params.C * v_2) + params.F)), (v_2 < float3(params.D)));
}

float tint_ApplyHLGSingleChannel(float v, tint_TransferFunctionParams params) {
  if ((v <= params.D)) {
    return ((v * v) / params.E);
  } else {
    return ((params.B + exp(((v - params.C) / params.A))) / params.F);
  }
  /* unreachable */
  return 0.0f;
}

float3 tint_ApplyHLGTransferFunction(float3 v, tint_TransferFunctionParams params) {
  float const v_4 = tint_ApplyHLGSingleChannel(v.x, params);
  float const v_5 = tint_ApplyHLGSingleChannel(v.y, params);
  return float3(v_4, v_5, tint_ApplyHLGSingleChannel(v.z, params));
}

float3 tint_ApplyPQTransferFunction(float3 v, tint_TransferFunctionParams params) {
  float3 const v_6 = float3(params.C);
  float3 const v_7 = float3(params.D);
  float3 const v_8 = float3(params.E);
  float3 const v_9 = float3(params.A);
  float3 const v_10 = powr(clamp(v, float3(0.0f), float3(1.0f)), (float3(1.0f) / float3(params.B)));
  return powr((max((v_10 - v_6), float3(0.0f)) / (v_7 - (v_8 * v_10))), (float3(1.0f) / v_9));
}

float3 tint_ApplySrcTransferFunction(float3 v, tint_TransferFunctionParams params) {
  if ((params.mode == 0u)) {
    return tint_ApplyGammaTransferFunction(v, params);
  } else {
    if ((params.mode == 1u)) {
      return tint_ApplyHLGTransferFunction(v, params);
    } else {
      return tint_ApplyPQTransferFunction(v, params);
    }
    /* unreachable */
    return 0.0f;
  }
  /* unreachable */
  return 0.0f;
}

float4 tint_TextureLoadMultiplanarExternal(texture2d<float, access::sample> plane_0, texture2d<float, access::sample> plane_1, tint_ExternalTextureParams params, uint2 coords) {
  float2 const v_11 = rint((params.loadTransform * float3(float2(min(coords, params.apparentSize)), 1.0f)));
  uint2 const v_12 = uint2(v_11);
  float3 v_13 = 0.0f;
  float v_14 = 0.0f;
  if ((params.numPlanes == 1u)) {
    float4 const v_15 = plane_0.read(v_12, 0u);
    v_13 = v_15.xyz;
    v_14 = v_15.w;
  } else {
    float const v_16 = plane_0.read(v_12, 0u).x;
    v_13 = (float4(v_16, plane_1.read(uint2((v_11 * params.plane1CoordFactor)), 0u).xy, 1.0f) * params.yuvToRgbConversionMatrix);
    v_14 = 1.0f;
  }
  float3 const v_17 = v_13;
  float3 v_18 = 0.0f;
  if ((params.doYuvToRgbConversionOnly == 0u)) {
    float3 const v_19 = tint_ApplySrcTransferFunction(v_17, params.srcTransferFunction);
    float3 v_20 = 0.0f;
    if ((params.ootfParam.w != 0.0f)) {
      float const v_21 = dot(params.ootfParam.xyz, v_19);
      v_20 = (v_19 * (sign(v_21) * powr(abs(v_21), params.ootfParam.w)));
    } else {
      v_20 = v_19;
    }
    v_18 = tint_ApplyGammaTransferFunction((params.gamutConversionMatrix * v_20), params.dstTransferFunction);
  } else {
    v_18 = v_17;
  }
  return float4(v_18, v_14);
}

tint_ExternalTextureParams tint_load_struct_packed_vec3(const constant tint_ExternalTextureParams_packed_vec3* const from) {
  uint const v_22 = (*from).numPlanes;
  uint const v_23 = (*from).doYuvToRgbConversionOnly;
  float3x4 const v_24 = (*from).yuvToRgbConversionMatrix;
  tint_TransferFunctionParams const v_25 = (*from).srcTransferFunction;
  tint_TransferFunctionParams const v_26 = (*from).dstTransferFunction;
  tint_array<tint_packed_vec3_f32_array_element, 3> const v_27 = (*from).gamutConversionMatrix;
  float3x3 const v_28 = float3x3(float3(v_27[0u].packed), float3(v_27[1u].packed), float3(v_27[2u].packed));
  return tint_ExternalTextureParams{.numPlanes=v_22, .doYuvToRgbConversionOnly=v_23, .yuvToRgbConversionMatrix=v_24, .srcTransferFunction=v_25, .dstTransferFunction=v_26, .gamutConversionMatrix=v_28, .sampleTransform=(*from).sampleTransform, .loadTransform=(*from).loadTransform, .samplePlane0RectMin=(*from).samplePlane0RectMin, .samplePlane0RectMax=(*from).samplePlane0RectMax, .samplePlane1RectMin=(*from).samplePlane1RectMin, .samplePlane1RectMax=(*from).samplePlane1RectMax, .apparentSize=(*from).apparentSize, .plane1CoordFactor=(*from).plane1CoordFactor, .ootfParam=(*from).ootfParam};
}

float4 textureLoad_8acf41(tint_module_vars_struct tint_module_vars) {
  int2 arg_1 = int2(1);
  tint_ExternalTextureParams const v_29 = tint_load_struct_packed_vec3(tint_module_vars.arg_0_params);
  float4 res = tint_TextureLoadMultiplanarExternal(tint_module_vars.arg_0_plane0, tint_module_vars.arg_0_plane1, v_29, min(uint2(arg_1), ((v_29.apparentSize + uint2(1u)) - uint2(1u))));
  return res;
}

[[max_total_threads_per_threadgroup(1)]]
kernel void compute_main(device float4* prevent_dce [[buffer(0)]], const constant tint_ExternalTextureParams_packed_vec3* arg_0_params [[buffer(1)]], texture2d<float, access::sample> arg_0_plane0 [[texture(0)]], texture2d<float, access::sample> arg_0_plane1 [[texture(1)]]) {
  tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0_params=arg_0_params, .arg_0_plane0=arg_0_plane0, .arg_0_plane1=arg_0_plane1};
  (*tint_module_vars.prevent_dce) = textureLoad_8acf41(tint_module_vars);
}
//
// vertex_main
//
#include <metal_stdlib>
using namespace metal;

struct tint_TransferFunctionParams {
  /* 0x0000 */ uint mode;
  /* 0x0004 */ float A;
  /* 0x0008 */ float B;
  /* 0x000c */ float C;
  /* 0x0010 */ float D;
  /* 0x0014 */ float E;
  /* 0x0018 */ float F;
  /* 0x001c */ float G;
};

struct tint_ExternalTextureParams {
  uint numPlanes;
  uint doYuvToRgbConversionOnly;
  float3x4 yuvToRgbConversionMatrix;
  tint_TransferFunctionParams srcTransferFunction;
  tint_TransferFunctionParams dstTransferFunction;
  float3x3 gamutConversionMatrix;
  float3x2 sampleTransform;
  float3x2 loadTransform;
  float2 samplePlane0RectMin;
  float2 samplePlane0RectMax;
  float2 samplePlane1RectMin;
  float2 samplePlane1RectMax;
  uint2 apparentSize;
  float2 plane1CoordFactor;
  float4 ootfParam;
};

template<typename T, size_t N>
struct tint_array {
  const constant T& operator[](size_t i) const constant { return elements[i]; }
  device T& operator[](size_t i) device { return elements[i]; }
  const device T& operator[](size_t i) const device { return elements[i]; }
  thread T& operator[](size_t i) thread { return elements[i]; }
  const thread T& operator[](size_t i) const thread { return elements[i]; }
  threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
  const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
  T elements[N];
};

struct tint_packed_vec3_f32_array_element {
  /* 0x0000 */ packed_float3 packed;
  /* 0x000c */ tint_array<int8_t, 4> tint_pad_1;
};

struct tint_ExternalTextureParams_packed_vec3 {
  /* 0x0000 */ uint numPlanes;
  /* 0x0004 */ uint doYuvToRgbConversionOnly;
  /* 0x0008 */ tint_array<int8_t, 8> tint_pad;
  /* 0x0010 */ float3x4 yuvToRgbConversionMatrix;
  /* 0x0040 */ tint_TransferFunctionParams srcTransferFunction;
  /* 0x0060 */ tint_TransferFunctionParams dstTransferFunction;
  /* 0x0080 */ tint_array<tint_packed_vec3_f32_array_element, 3> gamutConversionMatrix;
  /* 0x00b0 */ float3x2 sampleTransform;
  /* 0x00c8 */ float3x2 loadTransform;
  /* 0x00e0 */ float2 samplePlane0RectMin;
  /* 0x00e8 */ float2 samplePlane0RectMax;
  /* 0x00f0 */ float2 samplePlane1RectMin;
  /* 0x00f8 */ float2 samplePlane1RectMax;
  /* 0x0100 */ uint2 apparentSize;
  /* 0x0108 */ float2 plane1CoordFactor;
  /* 0x0110 */ float4 ootfParam;
};

struct tint_module_vars_struct {
  const constant tint_ExternalTextureParams_packed_vec3* arg_0_params;
  texture2d<float, access::sample> arg_0_plane0;
  texture2d<float, access::sample> arg_0_plane1;
};

struct VertexOutput {
  float4 pos;
  float4 prevent_dce;
};

struct vertex_main_outputs {
  float4 VertexOutput_pos [[position]];
  float4 VertexOutput_prevent_dce [[user(locn0)]] [[flat]];
};

float3 tint_ApplyGammaTransferFunction(float3 v, tint_TransferFunctionParams params) {
  float3 const v_1 = float3(params.G);
  float3 const v_2 = abs(v);
  float3 const v_3 = sign(v);
  return select((v_3 * (powr(((params.A * v_2) + params.B), v_1) + params.E)), (v_3 * ((params.C * v_2) + params.F)), (v_2 < float3(params.D)));
}

float tint_ApplyHLGSingleChannel(float v, tint_TransferFunctionParams params) {
  if ((v <= params.D)) {
    return ((v * v) / params.E);
  } else {
    return ((params.B + exp(((v - params.C) / params.A))) / params.F);
  }
  /* unreachable */
  return 0.0f;
}

float3 tint_ApplyHLGTransferFunction(float3 v, tint_TransferFunctionParams params) {
  float const v_4 = tint_ApplyHLGSingleChannel(v.x, params);
  float const v_5 = tint_ApplyHLGSingleChannel(v.y, params);
  return float3(v_4, v_5, tint_ApplyHLGSingleChannel(v.z, params));
}

float3 tint_ApplyPQTransferFunction(float3 v, tint_TransferFunctionParams params) {
  float3 const v_6 = float3(params.C);
  float3 const v_7 = float3(params.D);
  float3 const v_8 = float3(params.E);
  float3 const v_9 = float3(params.A);
  float3 const v_10 = powr(clamp(v, float3(0.0f), float3(1.0f)), (float3(1.0f) / float3(params.B)));
  return powr((max((v_10 - v_6), float3(0.0f)) / (v_7 - (v_8 * v_10))), (float3(1.0f) / v_9));
}

float3 tint_ApplySrcTransferFunction(float3 v, tint_TransferFunctionParams params) {
  if ((params.mode == 0u)) {
    return tint_ApplyGammaTransferFunction(v, params);
  } else {
    if ((params.mode == 1u)) {
      return tint_ApplyHLGTransferFunction(v, params);
    } else {
      return tint_ApplyPQTransferFunction(v, params);
    }
    /* unreachable */
    return 0.0f;
  }
  /* unreachable */
  return 0.0f;
}

float4 tint_TextureLoadMultiplanarExternal(texture2d<float, access::sample> plane_0, texture2d<float, access::sample> plane_1, tint_ExternalTextureParams params, uint2 coords) {
  float2 const v_11 = rint((params.loadTransform * float3(float2(min(coords, params.apparentSize)), 1.0f)));
  uint2 const v_12 = uint2(v_11);
  float3 v_13 = 0.0f;
  float v_14 = 0.0f;
  if ((params.numPlanes == 1u)) {
    float4 const v_15 = plane_0.read(v_12, 0u);
    v_13 = v_15.xyz;
    v_14 = v_15.w;
  } else {
    float const v_16 = plane_0.read(v_12, 0u).x;
    v_13 = (float4(v_16, plane_1.read(uint2((v_11 * params.plane1CoordFactor)), 0u).xy, 1.0f) * params.yuvToRgbConversionMatrix);
    v_14 = 1.0f;
  }
  float3 const v_17 = v_13;
  float3 v_18 = 0.0f;
  if ((params.doYuvToRgbConversionOnly == 0u)) {
    float3 const v_19 = tint_ApplySrcTransferFunction(v_17, params.srcTransferFunction);
    float3 v_20 = 0.0f;
    if ((params.ootfParam.w != 0.0f)) {
      float const v_21 = dot(params.ootfParam.xyz, v_19);
      v_20 = (v_19 * (sign(v_21) * powr(abs(v_21), params.ootfParam.w)));
    } else {
      v_20 = v_19;
    }
    v_18 = tint_ApplyGammaTransferFunction((params.gamutConversionMatrix * v_20), params.dstTransferFunction);
  } else {
    v_18 = v_17;
  }
  return float4(v_18, v_14);
}

tint_ExternalTextureParams tint_load_struct_packed_vec3(const constant tint_ExternalTextureParams_packed_vec3* const from) {
  uint const v_22 = (*from).numPlanes;
  uint const v_23 = (*from).doYuvToRgbConversionOnly;
  float3x4 const v_24 = (*from).yuvToRgbConversionMatrix;
  tint_TransferFunctionParams const v_25 = (*from).srcTransferFunction;
  tint_TransferFunctionParams const v_26 = (*from).dstTransferFunction;
  tint_array<tint_packed_vec3_f32_array_element, 3> const v_27 = (*from).gamutConversionMatrix;
  float3x3 const v_28 = float3x3(float3(v_27[0u].packed), float3(v_27[1u].packed), float3(v_27[2u].packed));
  return tint_ExternalTextureParams{.numPlanes=v_22, .doYuvToRgbConversionOnly=v_23, .yuvToRgbConversionMatrix=v_24, .srcTransferFunction=v_25, .dstTransferFunction=v_26, .gamutConversionMatrix=v_28, .sampleTransform=(*from).sampleTransform, .loadTransform=(*from).loadTransform, .samplePlane0RectMin=(*from).samplePlane0RectMin, .samplePlane0RectMax=(*from).samplePlane0RectMax, .samplePlane1RectMin=(*from).samplePlane1RectMin, .samplePlane1RectMax=(*from).samplePlane1RectMax, .apparentSize=(*from).apparentSize, .plane1CoordFactor=(*from).plane1CoordFactor, .ootfParam=(*from).ootfParam};
}

float4 textureLoad_8acf41(tint_module_vars_struct tint_module_vars) {
  int2 arg_1 = int2(1);
  tint_ExternalTextureParams const v_29 = tint_load_struct_packed_vec3(tint_module_vars.arg_0_params);
  float4 res = tint_TextureLoadMultiplanarExternal(tint_module_vars.arg_0_plane0, tint_module_vars.arg_0_plane1, v_29, min(uint2(arg_1), ((v_29.apparentSize + uint2(1u)) - uint2(1u))));
  return res;
}

VertexOutput vertex_main_inner(tint_module_vars_struct tint_module_vars) {
  VertexOutput out = {};
  out.pos = float4(0.0f);
  out.prevent_dce = textureLoad_8acf41(tint_module_vars);
  return out;
}

vertex vertex_main_outputs vertex_main(const constant tint_ExternalTextureParams_packed_vec3* arg_0_params [[buffer(0)]], texture2d<float, access::sample> arg_0_plane0 [[texture(0)]], texture2d<float, access::sample> arg_0_plane1 [[texture(1)]]) {
  tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0_params=arg_0_params, .arg_0_plane0=arg_0_plane0, .arg_0_plane1=arg_0_plane1};
  VertexOutput const v_30 = vertex_main_inner(tint_module_vars);
  vertex_main_outputs tint_wrapper_result = {};
  tint_wrapper_result.VertexOutput_pos = v_30.pos;
  tint_wrapper_result.VertexOutput_prevent_dce = v_30.prevent_dce;
  return tint_wrapper_result;
}
