fn select_43741e() { const arg_0 = vec4(1.0); const arg_1 = vec4(1.0); var arg_2 = vec4(true); var res = select(arg_0, arg_1, arg_2); } @fragment fn fragment_main() { select_43741e(); } @compute @workgroup_size(1) fn compute_main() { select_43741e(); } struct VertexOutput { @builtin(position) pos : vec4, } @vertex fn vertex_main() -> VertexOutput { var out : VertexOutput; out.pos = vec4(); select_43741e(); return out; }