fn select_2c96d4() { const arg_0 = vec3(1.0); const arg_1 = vec3(1.0); var arg_2 = vec3(true); var res = select(arg_0, arg_1, arg_2); } @fragment fn fragment_main() { select_2c96d4(); } @compute @workgroup_size(1) fn compute_main() { select_2c96d4(); } struct VertexOutput { @builtin(position) pos : vec4, } @vertex fn vertex_main() -> VertexOutput { var out : VertexOutput; out.pos = vec4(); select_2c96d4(); return out; }