fn cosh_c892bb() { const arg_0 = 0.0; var res = cosh(arg_0); } @fragment fn fragment_main() { cosh_c892bb(); } @compute @workgroup_size(1) fn compute_main() { cosh_c892bb(); } struct VertexOutput { @builtin(position) pos : vec4, } @vertex fn vertex_main() -> VertexOutput { var out : VertexOutput; out.pos = vec4(); cosh_c892bb(); return out; }