fn asin_64bb1f() { const arg_0 = vec4(0.4794255386040000011); var res = asin(arg_0); } @fragment fn fragment_main() { asin_64bb1f(); } @compute @workgroup_size(1) fn compute_main() { asin_64bb1f(); } struct VertexOutput { @builtin(position) pos : vec4, } @vertex fn vertex_main() -> VertexOutput { var out : VertexOutput; out.pos = vec4(); asin_64bb1f(); return out; }