// // fragment_main // RWByteAddressBuffer prevent_dce : register(u0); float3 quadBroadcast_0cc513() { float3 res = QuadReadLaneAt((1.0f).xxx, 1u); return res; } void fragment_main() { prevent_dce.Store3(0u, asuint(quadBroadcast_0cc513())); } // // compute_main // RWByteAddressBuffer prevent_dce : register(u0); float3 quadBroadcast_0cc513() { float3 res = QuadReadLaneAt((1.0f).xxx, 1u); return res; } [numthreads(1, 1, 1)] void compute_main() { prevent_dce.Store3(0u, asuint(quadBroadcast_0cc513())); }