// gpu/ipc/common/capabilities.mojom-shared.cc is auto generated by mojom_bindings_generator.py, do not edit

// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "gpu/ipc/common/capabilities.mojom-shared.h"
#include <utility>
#include "mojo/public/cpp/bindings/lib/validate_params.h"
#include "mojo/public/cpp/bindings/lib/validation_errors.h"
#include "mojo/public/cpp/bindings/lib/validation_util.h"
#include "third_party/perfetto/include/perfetto/tracing/traced_value.h"

#include "gpu/ipc/common/capabilities.mojom-params-data.h"
namespace gpu {
namespace mojom {

namespace internal {


// static
bool Capabilities_Data::Validate(
    const void* data,
    mojo::internal::ValidationContext* validation_context) {
  if (!data)
    return true;
  if (!ValidateUnversionedStructHeaderAndSizeAndClaimMemory(
          data, 32, validation_context)) {
    return false;
  }

  // NOTE: The memory backing |object| may be smaller than |sizeof(*object)| if
  // the message comes from an older version.
  [[maybe_unused]] const Capabilities_Data* object =
      static_cast<const Capabilities_Data*>(data);

  if (!mojo::internal::ValidatePointerNonNullable(
          object->drm_formats_and_modifiers, 21, validation_context)) {
    return false;
  }
  constexpr const mojo::internal::ContainerValidateParams& drm_formats_and_modifiers_validate_params =
      mojo::internal::GetMapValidator<*&mojo::internal::GetArrayValidator<0, false, nullptr>(), *&mojo::internal::GetArrayValidator<0, false, &mojo::internal::GetArrayValidator<0, false, nullptr>()>()>();
  if (!mojo::internal::ValidateContainer(object->drm_formats_and_modifiers, validation_context,
                                         &drm_formats_and_modifiers_validate_params)) {
    return false;
  }

  return true;
}

Capabilities_Data::Capabilities_Data()
    : header_({sizeof(*this), 0}) {}


// static
bool ShaderPrecision_Data::Validate(
    const void* data,
    mojo::internal::ValidationContext* validation_context) {
  if (!data)
    return true;
  if (!ValidateUnversionedStructHeaderAndSizeAndClaimMemory(
          data, 24, validation_context)) {
    return false;
  }

  // NOTE: The memory backing |object| may be smaller than |sizeof(*object)| if
  // the message comes from an older version.
  [[maybe_unused]] const ShaderPrecision_Data* object =
      static_cast<const ShaderPrecision_Data*>(data);

  return true;
}

ShaderPrecision_Data::ShaderPrecision_Data()
    : header_({sizeof(*this), 0}) {}


// static
bool PerStagePrecisions_Data::Validate(
    const void* data,
    mojo::internal::ValidationContext* validation_context) {
  if (!data)
    return true;
  if (!ValidateUnversionedStructHeaderAndSizeAndClaimMemory(
          data, 56, validation_context)) {
    return false;
  }

  // NOTE: The memory backing |object| may be smaller than |sizeof(*object)| if
  // the message comes from an older version.
  [[maybe_unused]] const PerStagePrecisions_Data* object =
      static_cast<const PerStagePrecisions_Data*>(data);

  if (!mojo::internal::ValidatePointerNonNullable(
          object->low_int, 1, validation_context)) {
    return false;
  }
  if (!mojo::internal::ValidateStruct(object->low_int, validation_context))
    return false;

  if (!mojo::internal::ValidatePointerNonNullable(
          object->medium_int, 2, validation_context)) {
    return false;
  }
  if (!mojo::internal::ValidateStruct(object->medium_int, validation_context))
    return false;

  if (!mojo::internal::ValidatePointerNonNullable(
          object->high_int, 3, validation_context)) {
    return false;
  }
  if (!mojo::internal::ValidateStruct(object->high_int, validation_context))
    return false;

  if (!mojo::internal::ValidatePointerNonNullable(
          object->low_float, 4, validation_context)) {
    return false;
  }
  if (!mojo::internal::ValidateStruct(object->low_float, validation_context))
    return false;

  if (!mojo::internal::ValidatePointerNonNullable(
          object->medium_float, 5, validation_context)) {
    return false;
  }
  if (!mojo::internal::ValidateStruct(object->medium_float, validation_context))
    return false;

  if (!mojo::internal::ValidatePointerNonNullable(
          object->high_float, 6, validation_context)) {
    return false;
  }
  if (!mojo::internal::ValidateStruct(object->high_float, validation_context))
    return false;

  return true;
}

PerStagePrecisions_Data::PerStagePrecisions_Data()
    : header_({sizeof(*this), 0}) {}


// static
bool GLCapabilities_Data::Validate(
    const void* data,
    mojo::internal::ValidationContext* validation_context) {
  if (!data)
    return true;
  if (!ValidateUnversionedStructHeaderAndSizeAndClaimMemory(
          data, 232, validation_context)) {
    return false;
  }

  // NOTE: The memory backing |object| may be smaller than |sizeof(*object)| if
  // the message comes from an older version.
  [[maybe_unused]] const GLCapabilities_Data* object =
      static_cast<const GLCapabilities_Data*>(data);

  if (!mojo::internal::ValidatePointerNonNullable(
          object->vertex_shader_precisions, 1, validation_context)) {
    return false;
  }
  if (!mojo::internal::ValidateStruct(object->vertex_shader_precisions, validation_context))
    return false;

  if (!mojo::internal::ValidatePointerNonNullable(
          object->fragment_shader_precisions, 2, validation_context)) {
    return false;
  }
  if (!mojo::internal::ValidateStruct(object->fragment_shader_precisions, validation_context))
    return false;

  return true;
}

GLCapabilities_Data::GLCapabilities_Data()
    : header_({sizeof(*this), 0}) {}

}  // namespace internal
}  // namespace mojom
}  // namespace gpu