// This file is automatically generated by GRIT.  Do not edit.

#include "gpu_resources_map.h"

#include "gpu_resources.h"

const webui::ResourcePath kGpuResources[8] = {
  {"gpu_internals.html", IDR_GPU_GPU_INTERNALS_HTML},
  {"info_view.js", IDR_GPU_INFO_VIEW_JS},
  {"browser_bridge.js", IDR_GPU_BROWSER_BRIDGE_JS},
  {"gpu_internals.js", IDR_GPU_GPU_INTERNALS_JS},
  {"vulkan_info.js", IDR_GPU_VULKAN_INFO_JS},
  {"info_view.html.js", IDR_GPU_INFO_VIEW_HTML_JS},
  {"vulkan_info.mojom-webui.js", IDR_GPU_VULKAN_INFO_MOJOM_WEBUI_JS},
  {"vulkan_types.mojom-webui.js", IDR_GPU_VULKAN_TYPES_MOJOM_WEBUI_JS},
};
