// This file is automatically generated by GRIT.  Do not edit.

#include "actor_internals_resources_map.h"

#include "actor_internals_resources.h"

const webui::ResourcePath kActorInternalsResources[5] = {
  {"actor_internals.css", IDR_ACTOR_INTERNALS_ACTOR_INTERNALS_CSS},
  {"actor_internals.html", IDR_ACTOR_INTERNALS_ACTOR_INTERNALS_HTML},
  {"actor_internals.js", IDR_ACTOR_INTERNALS_ACTOR_INTERNALS_JS},
  {"browser_proxy.js", IDR_ACTOR_INTERNALS_BROWSER_PROXY_JS},
  {"actor_internals.mojom-webui.js", IDR_ACTOR_INTERNALS_ACTOR_INTERNALS_MOJOM_WEBUI_JS},
};
