// Copyright 2015 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. module media.mojom; import "media/mojo/mojom/audio_decoder.mojom"; import "media/mojo/mojom/audio_encoder.mojom"; import "media/mojo/mojom/decryptor.mojom"; import "media/mojo/mojom/content_decryption_module.mojom"; import "media/mojo/mojom/media_log.mojom"; import "media/mojo/mojom/media_types.mojom"; import "media/mojo/mojom/renderer.mojom"; import "media/mojo/mojom/renderer_extensions.mojom"; import "media/mojo/mojom/video_decoder.mojom"; import "mojo/public/mojom/base/token.mojom"; import "mojo/public/mojom/base/unguessable_token.mojom"; // A disconnection of this interface can be interpreted as the // VideoDecoder implementation created by // InterfaceFactory.CreateVideoDecoderWithTracker() having been destroyed // (or never bound in the first place). // // This interface is intended to be implemented by the browser process and used // by the video decoder processes. [EnableIf=allow_oop_video_decoder] interface VideoDecoderTracker {}; // A factory for creating media mojo interfaces. Renderers can only access // ContentDecryptionModules created with the same factory. interface InterfaceFactory { CreateAudioDecoder(pending_receiver audio_decoder); // Creates a VideoDecoder (|video_decoder|). If |dst_video_decoder| is // provided and supported by the implementation, VideoDecoder calls on // |video_decoder| should be forwarded to |dst_video_decoder|. This is // intended to be used for out-of-process video decoding in which // the GPU process acts a proxy between a renderer and a video decoder process // so that it can create a gpu::Mailbox for each decoded frame. As such, only // the GPU process should be provided with a valid |dst_video_decoder|. CreateVideoDecoder( pending_receiver video_decoder, pending_remote? dst_video_decoder); // Creates a VideoDecoder and should be called by the browser process. // If |tracker| is provided, the caller can handle its disconnection in order // to know when the VideoDecoder implementation is destroyed. Note that // |tracker| may get disconnected without ever creating a VideoDecoder // implementation instance, e.g., if an error occurs that prevents |receiver| // from being bound to an implementation. This method is intended to be used // only for OOP-VD. [EnableIf=allow_oop_video_decoder] CreateVideoDecoderWithTracker( pending_receiver receiver, pending_remote? tracker); // Creates an AudioEncoder bound to a given receiver. CreateAudioEncoder(pending_receiver audio_encoder); // Creates a regular media::Renderer (RendererImplFactory). // TODO(guohuideng): remove |audio_device_id|, it's not used. // TODO(crbug.com/40242503): Rename this call. CreateDefaultRenderer(string audio_device_id, pending_receiver renderer); [EnableIf=enable_cast_renderer] // Creates a CastRenderer (CastRendererClientFactory). // This is used on Chromecast only. The |overlay_plane_id| is generated by // VideoOverlayFactory owned by MojoRenderer, therefore identifies the // MojoRenderer. With |overlay_plane_id|, The service can keep track of // which hosted CastRenderer is associated with which client. // This is necessary because MediaService will need to look up CastRenderer // by the |overlay_plane_id| to set video geometry on. CreateCastRenderer(mojo_base.mojom.UnguessableToken overlay_plane_id, pending_receiver renderer); [EnableIf=is_win] // Creates a MediaFoundationRenderer (MediaFoundationRendererClientFactory). // - |renderer_extension| is bound in MediaFoundationRenderer, and receives // calls from MediaFoundationRendererClient. CreateMediaFoundationRenderer( pending_remote media_log, pending_receiver renderer, pending_receiver renderer_extension); [EnableIf=is_android] // Creates a FlingingRenderer (FlingingRendererClientFactory). // The |presentation_id| is used to find an already set-up RemotePlayback // session (see blink::RemotePlayback). CreateFlingingRenderer( string presentation_id, pending_remote client_extension, pending_receiver renderer); // Creates a CDM based on the `cdm_config` provided. The `key_system` in the // `cdm_config` is a generic term for a decryption mechanism and/or content // protection provider. It should be a reverse domain name, // e.g. "com.example.somesystem". However, this call may be initiated by an // untrusted process (e.g. renderer), so the implementation must fully // validate `key_system` before creating the CDM. `cdm_config` specifies other // properties of the CDM which may influence creation. Upon failure, the // returned `cdm` and `cdm_context` will be null, and `status` will // specify the error reason. Upon success, `cdm` and `cdm_context` will be // valid, and `status` will be CreateCdmStatus::kSuccess. CreateCdm(CdmConfig cdm_config) => (pending_remote? cdm, CdmContext? cdm_context, CreateCdmStatus status); };