// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <stdint.h>

#include <memory>
#include <string>

#include "base/run_loop.h"
#include "base/synchronization/waitable_event.h"
#include "base/test/test_message_loop.h"
#include "base/test/test_timeouts.h"
#include "base/time/time.h"
#include "media/audio/audio_device_description.h"
#include "media/audio/cras/audio_manager_cras.h"
#include "media/audio/fake_audio_log_factory.h"
#include "media/audio/mock_audio_source_callback.h"
#include "media/audio/test_audio_thread.h"
#include "media/media_buildflags.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"

// cras_util.h defines custom min/max macros which break compilation, so ensure
// it's not included until last.  #if avoids presubmit errors.
#if BUILDFLAG(USE_CRAS)
#include "media/audio/cras/cras_unified.h"
#endif

using testing::_;
using testing::DoAll;
using testing::InvokeWithoutArgs;
using testing::Return;
using testing::SetArgPointee;
using testing::StrictMock;

namespace media {

class MockAudioManagerCras : public AudioManagerCras {
 public:
  MockAudioManagerCras()
      : AudioManagerCras(std::make_unique<TestAudioThread>(),
                         &fake_audio_log_factory_) {}

  // We need to override this function in order to skip the checking the number
  // of active output streams. It is because the number of active streams
  // is managed inside MakeAudioOutputStream, and we don't use
  // MakeAudioOutputStream to create the stream in the tests.
  void ReleaseOutputStream(AudioOutputStream* stream) override {
    DCHECK(stream);
    delete stream;
  }

 private:
  FakeAudioLogFactory fake_audio_log_factory_;
};

class CrasUnifiedStreamTest : public testing::Test {
 public:
  CrasUnifiedStreamTest(const CrasUnifiedStreamTest&) = delete;
  CrasUnifiedStreamTest& operator=(const CrasUnifiedStreamTest&) = delete;

 protected:
  CrasUnifiedStreamTest() {
    mock_manager_.reset(new StrictMock<MockAudioManagerCras>());
    base::RunLoop().RunUntilIdle();
  }

  ~CrasUnifiedStreamTest() override { mock_manager_->Shutdown(); }

  CrasUnifiedStream* CreateStream(ChannelLayoutConfig layout) {
    return CreateStream(layout, kTestFramesPerPacket);
  }

  CrasUnifiedStream* CreateStream(ChannelLayoutConfig layout,
                                  int32_t samples_per_packet) {
    AudioParameters params(kTestFormat, layout, kTestSampleRate,
                           samples_per_packet);
    return new CrasUnifiedStream(params, mock_manager_.get(),
                                 AudioDeviceDescription::kDefaultDeviceId,
                                 AudioManager::LogCallback());
  }

  MockAudioManagerCras& mock_manager() { return *(mock_manager_.get()); }

  static const ChannelLayout kTestChannelLayout;
  static const int kTestSampleRate;
  static const AudioParameters::Format kTestFormat;
  static const uint32_t kTestFramesPerPacket;

  base::TestMessageLoop message_loop_;
  std::unique_ptr<StrictMock<MockAudioManagerCras>> mock_manager_;
};

constexpr ChannelLayout CrasUnifiedStreamTest::kTestChannelLayout =
    CHANNEL_LAYOUT_STEREO;
const int CrasUnifiedStreamTest::kTestSampleRate =
    AudioParameters::kAudioCDSampleRate;
const AudioParameters::Format CrasUnifiedStreamTest::kTestFormat =
    AudioParameters::AUDIO_PCM_LINEAR;
const uint32_t CrasUnifiedStreamTest::kTestFramesPerPacket = 1000;

TEST_F(CrasUnifiedStreamTest, ConstructedState) {
  CrasUnifiedStream* test_stream =
      CreateStream(ChannelLayoutConfig::FromLayout<kTestChannelLayout>());
  EXPECT_TRUE(test_stream->Open());
  test_stream->Close();

  // Should support mono.
  test_stream = CreateStream(ChannelLayoutConfig::Mono());
  EXPECT_TRUE(test_stream->Open());
  test_stream->Close();

  // Should support multi-channel.
  test_stream =
      CreateStream(ChannelLayoutConfig::FromLayout<CHANNEL_LAYOUT_SURROUND>());
  EXPECT_TRUE(test_stream->Open());
  test_stream->Close();

  // Bad sample rate.
  AudioParameters bad_rate_params(
      kTestFormat, ChannelLayoutConfig::FromLayout<kTestChannelLayout>(), 0,
      kTestFramesPerPacket);
  test_stream = new CrasUnifiedStream(bad_rate_params, mock_manager_.get(),
                                      AudioDeviceDescription::kDefaultDeviceId,
                                      AudioManager::LogCallback());
  EXPECT_FALSE(test_stream->Open());
  test_stream->Close();
}

TEST_F(CrasUnifiedStreamTest, RenderFrames) {
  CrasUnifiedStream* test_stream = CreateStream(ChannelLayoutConfig::Mono());
  MockAudioSourceCallback mock_callback;

  ASSERT_TRUE(test_stream->Open());

  base::WaitableEvent event(base::WaitableEvent::ResetPolicy::AUTOMATIC,
                            base::WaitableEvent::InitialState::NOT_SIGNALED);

  EXPECT_CALL(mock_callback, OnMoreData(_, _, AudioGlitchInfo(), _))
      .WillRepeatedly(
          DoAll(InvokeWithoutArgs(&event, &base::WaitableEvent::Signal),
                Return(kTestFramesPerPacket)));

  test_stream->Start(&mock_callback);

  // Wait for samples to be captured.
  EXPECT_TRUE(event.TimedWait(TestTimeouts::action_timeout()));

  test_stream->Stop();

  test_stream->Close();
}

// Regression test for the output sibling of the CrasInputStream UAF fix.
// AudioOutputDispatcherImpl pools physical output streams: the same
// CrasUnifiedStream is Stop()'d and later Start()'d again *without* an
// intervening Close() (StopPhysicalStream() pushes it onto idle_streams_ and
// StartStream() reuses it). The fix registers a single persistent libcras
// callback proxy that is detached on Stop() and re-attached on Start(); it must
// survive these reuse cycles and keep delivering callbacks to the re-attached
// stream. A naive port that recreated the proxy on every Start() would free a
// proxy still referenced by a late callback from the just-removed stream.
//
// Note: this drives the real libcras callback flow, so it exercises the reuse
// lifecycle the fix changed but does not deterministically reproduce the
// teardown *race* (a callback arriving after free); that is covered by device
// testing, as for the input-stream fix.
TEST_F(CrasUnifiedStreamTest, RestartedStreamKeepsRendering) {
  CrasUnifiedStream* test_stream = CreateStream(ChannelLayoutConfig::Mono());
  MockAudioSourceCallback mock_callback;

  ASSERT_TRUE(test_stream->Open());

  base::WaitableEvent event(base::WaitableEvent::ResetPolicy::AUTOMATIC,
                            base::WaitableEvent::InitialState::NOT_SIGNALED);

  EXPECT_CALL(mock_callback, OnMoreData(_, _, AudioGlitchInfo(), _))
      .WillRepeatedly(
          DoAll(InvokeWithoutArgs(&event, &base::WaitableEvent::Signal),
                Return(kTestFramesPerPacket)));

  // Restart the same physical stream several times, mimicking dispatcher
  // pooling. Each cycle must keep producing callbacks without a crash.
  for (int i = 0; i < 3; ++i) {
    test_stream->Start(&mock_callback);
    EXPECT_TRUE(event.TimedWait(TestTimeouts::action_timeout()));
    test_stream->Stop();
  }

  test_stream->Close();
}

}  // namespace media
