// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "gpu/command_buffer/service/gpu_state_tracer.h"

#include <string_view>
#include <vector>

#include "base/base64.h"
#include "base/memory/ptr_util.h"
#include "base/memory/raw_ptr.h"
#include "base/trace_event/trace_event.h"
#include "context_state.h"
#include "third_party/perfetto/include/perfetto/tracing/track_event_args.h"
#include "ui/gfx/codec/png_codec.h"
#include "ui/gl/gl_bindings.h"

namespace gpu {
namespace gles2 {
namespace {

const int kBytesPerPixel = 4;

class Snapshot : public base::trace_event::ConvertableToTraceFormat {
 public:
  static std::unique_ptr<Snapshot> Create(const ContextState* state);

  Snapshot(const Snapshot&) = delete;
  Snapshot& operator=(const Snapshot&) = delete;

  ~Snapshot() override = default;

  // Save a screenshot of the currently bound framebuffer.
  bool SaveScreenshot(const gfx::Size& size);

  // base::trace_event::ConvertableToTraceFormat implementation.
  void AppendAsTraceFormat(std::string* out) const override;

 private:
  explicit Snapshot(const ContextState* state);

  raw_ptr<const ContextState> state_;

  std::vector<unsigned char> screenshot_pixels_;
  gfx::Size screenshot_size_;
};

}  // namespace

Snapshot::Snapshot(const ContextState* state) : state_(state) {}

std::unique_ptr<Snapshot> Snapshot::Create(const ContextState* state) {
  return base::WrapUnique(new Snapshot(state));
}

bool Snapshot::SaveScreenshot(const gfx::Size& size) {
  screenshot_size_ = size;
  screenshot_pixels_.resize(screenshot_size_.width() *
                            screenshot_size_.height() * kBytesPerPixel);

  glPixelStorei(GL_PACK_ALIGNMENT, kBytesPerPixel);
  glReadPixels(0,
               0,
               screenshot_size_.width(),
               screenshot_size_.height(),
               GL_RGBA,
               GL_UNSIGNED_BYTE,
               &screenshot_pixels_[0]);
  glPixelStorei(GL_PACK_ALIGNMENT, state_->pack_alignment);

  // Flip the screenshot vertically.
  int bytes_per_row = screenshot_size_.width() * kBytesPerPixel;
  for (int y = 0; y < screenshot_size_.height() / 2; y++) {
    for (int x = 0; x < bytes_per_row; x++) {
      std::swap(screenshot_pixels_[y * bytes_per_row + x],
                screenshot_pixels_
                    [(screenshot_size_.height() - y - 1) * bytes_per_row + x]);
    }
  }
  return true;
}

void Snapshot::AppendAsTraceFormat(std::string* out) const {
  *out += "{";
  if (screenshot_pixels_.size()) {
    std::optional<std::vector<uint8_t>> png_data = gfx::PNGCodec::Encode(
        screenshot_pixels_.data(), gfx::PNGCodec::FORMAT_RGBA, screenshot_size_,
        /*row_byte_width=*/screenshot_size_.width() * kBytesPerPixel,
        /*discard_transparency=*/false, std::vector<gfx::PNGCodec::Comment>());

    DCHECK(png_data);
    std::string base64_output =
        base::Base64Encode(png_data.value_or(std::vector<uint8_t>()));

    *out += "\"screenshot\":\"" + base64_output + "\"";
  }
  *out += "}";
}

std::unique_ptr<GPUStateTracer> GPUStateTracer::Create(
    const ContextState* state) {
  return std::unique_ptr<GPUStateTracer>(new GPUStateTracer(state));
}

GPUStateTracer::GPUStateTracer(const ContextState* state) : state_(state) {
  TRACE_EVENT_INSTANT(TRACE_DISABLED_BY_DEFAULT("gpu.debug"),
                      "gpu::State:created",
                      perfetto::Flow::FromPointer(state_, "GPUStateTracer"));
}

GPUStateTracer::~GPUStateTracer() {
  TRACE_EVENT_INSTANT(
      TRACE_DISABLED_BY_DEFAULT("gpu.debug"), "gpu::State:deleted",
      perfetto::TerminatingFlow::FromPointer(state_, "GPUStateTracer"));
}

void GPUStateTracer::TakeSnapshotWithCurrentFramebuffer(const gfx::Size& size) {
  TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("gpu.debug"),
               "GPUStateTracer::TakeSnapshotWithCurrentFramebuffer");

  std::unique_ptr<Snapshot> snapshot(Snapshot::Create(state_));

  // Only save a screenshot for now.
  if (!snapshot->SaveScreenshot(size))
    return;

  TRACE_EVENT_INSTANT(TRACE_DISABLED_BY_DEFAULT("gpu.debug"),
                      "gpu::State:screenshot",
                      perfetto::Flow::FromPointer(state_, "GPUStateTracer"),
                      "snapshot", std::move(snapshot));
}

}  // namespace gles2
}  // namespace gpu
