// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "components/viz/service/frame_sinks/surface_resource_holder.h"

#include <utility>

#include "base/check.h"
#include "components/viz/service/frame_sinks/surface_resource_holder_client.h"

namespace viz {

SurfaceResourceHolder::ResourceRefs::ResourceRefs() = default;

SurfaceResourceHolder::ResourceRefs::~ResourceRefs() = default;

SurfaceResourceHolder::SurfaceResourceHolder(
    SurfaceResourceHolderClient* client)
    : client_(client) {}

SurfaceResourceHolder::~SurfaceResourceHolder() = default;

void SurfaceResourceHolder::Reset() {
  resource_id_info_map_.clear();
}

void SurfaceResourceHolder::ReceiveFromChild(
    const std::vector<TransferableResource>& resources) {
  for (const auto& resource : resources) {
    // We don't handle reserved resources here. CompositorFrames from clients
    // can never contain reserved ResourceIds, but viz may handle resources
    // of its own (e.g. see `SurfaceAnimationManager`), so skip them here.
    if (resource.id >= kVizReservedRangeStartId) {
      continue;
    }

    ResourceRefs& ref = resource_id_info_map_[resource.id];
    ref.refs_holding_resource_alive++;
    ref.refs_received_from_child++;
    ref.shared_image = resource.shared_image();
  }
}

void SurfaceResourceHolder::RefResources(
    const std::vector<TransferableResource>& resources) {
  for (const auto& resource : resources) {
    // We don't handle reserved resources here.
    if (resource.id >= kVizReservedRangeStartId)
      continue;

    auto count_it = resource_id_info_map_.find(resource.id);
    DCHECK(count_it != resource_id_info_map_.end())
        << "ResourceId: " << resource.id;
    count_it->second.refs_holding_resource_alive++;
  }
}

std::vector<ReturnedResourceViz> SurfaceResourceHolder::UnrefResources(
    std::vector<ReturnedResourceViz> resources_viz) {
  std::vector<ReturnedResource> resources_available_to_return;
  std::vector<ReturnedResourceViz> unhandled_resources;

  for (auto& resource_viz : resources_viz) {
    // We don't handle reserved resources here.
    if (resource_viz.id >= kVizReservedRangeStartId) {
      unhandled_resources.push_back(std::move(resource_viz));
      continue;
    }

    auto count_it = resource_id_info_map_.find(resource_viz.id);
    if (count_it == resource_id_info_map_.end())
      continue;
    ResourceRefs& ref = count_it->second;
    ref.refs_holding_resource_alive -= resource_viz.count;
    // Keep the newest return sync token that has data.
    // TODO(jbauman): Handle the case with two valid sync tokens.
    if (resource_viz.sync_token.HasData()) {
      ref.sync_token = resource_viz.sync_token;
    }
    if (ref.refs_holding_resource_alive == 0) {
      ReturnedResource resource{
          resource_viz.id, ref.shared_image->EndImport(ref.sync_token),
          std::move(resource_viz.release_fence),
          /*count=*/ref.refs_received_from_child, resource_viz.lost};
      resources_available_to_return.push_back(std::move(resource));
      resource_id_info_map_.erase(count_it);
    }
  }

  client_->ReturnResources(std::move(resources_available_to_return));
  return unhandled_resources;
}

}  // namespace viz
