// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "chrome/browser/idle/idle_detection_permission_context.h"

#include "base/functional/bind.h"
#include "base/location.h"
#include "base/rand_util.h"
#include "components/content_settings/browser/page_specific_content_settings.h"
#include "components/permissions/permission_decision.h"
#include "components/permissions/permission_prompt_decision.h"
#include "components/permissions/permission_request_id.h"
#include "components/visibility_timer/visibility_timer_tab_helper.h"
#include "content/public/browser/browser_context.h"
#include "services/network/public/mojom/permissions_policy/permissions_policy_feature.mojom.h"
#include "url/gurl.h"

IdleDetectionPermissionContext::IdleDetectionPermissionContext(
    content::BrowserContext* browser_context)
    : ContentSettingPermissionContextBase(
          browser_context,
          ContentSettingsType::IDLE_DETECTION,
          network::mojom::PermissionsPolicyFeature::kIdleDetection) {}

IdleDetectionPermissionContext::~IdleDetectionPermissionContext() = default;

void IdleDetectionPermissionContext::UpdateTabContext(
    const permissions::PermissionRequestData& request_data,
    bool allowed) {
  content_settings::PageSpecificContentSettings* content_settings =
      content_settings::PageSpecificContentSettings::GetForFrame(
          request_data.id.global_render_frame_host_id());
  if (!content_settings)
    return;

  if (allowed)
    content_settings->OnContentAllowed(ContentSettingsType::IDLE_DETECTION);
  else
    content_settings->OnContentBlocked(ContentSettingsType::IDLE_DETECTION);
}

void IdleDetectionPermissionContext::DecidePermission(
    std::unique_ptr<permissions::PermissionRequestData> request_data,
    permissions::BrowserPermissionCallback callback) {
  // Idle detection permission is always denied in incognito. To prevent sites
  // from using that to detect whether incognito mode is active, we deny after a
  // random time delay, to simulate a user clicking a bubble/infobar. See also
  // ContentSettingsRegistry::Init, which marks idle detection as
  // INHERIT_IF_LESS_PERMISSIVE, and
  // PermissionMenuModel::PermissionMenuModel which prevents users from manually
  // allowing the permission.
  if (browser_context()->IsOffTheRecord()) {
    content::RenderFrameHost* rfh = content::RenderFrameHost::FromID(
        request_data->id.global_render_frame_host_id());

    content::WebContents* web_contents =
        content::WebContents::FromRenderFrameHost(rfh);

    // Random number of seconds in the range [1.0, 2.0).
    double delay_seconds = 1.0 + 1.0 * base::RandDouble();
    visibility_timer::VisibilityTimerTabHelper::CreateForWebContents(
        web_contents);
    visibility_timer::VisibilityTimerTabHelper::FromWebContents(web_contents)
        ->PostTaskAfterVisibleDelay(
            FROM_HERE,
            base::BindOnce(
                [](base::WeakPtr<IdleDetectionPermissionContext> context,
                   std::unique_ptr<permissions::PermissionRequestData>
                       request_data,
                   permissions::BrowserPermissionCallback callback) {
                  if (context) {
                    context->NotifyPermissionSet(
                        *request_data, std::move(callback),
                        /*persist=*/true,
                        /*permission_result=*/nullptr,
                        permissions::PermissionPromptDecision{
                            .overall_decision = PermissionDecision::kDeny,
                            .prompt_options = std::monostate(),
                            .is_final = true});
                  }
                },
                weak_factory_.GetWeakPtr(), std::move(request_data),
                std::move(callback)),
            base::Seconds(delay_seconds));
    return;
  }

  ContentSettingPermissionContextBase::DecidePermission(std::move(request_data),
                                                        std::move(callback));
}
